Part of the debate – in the Senedd at 3:07 pm on 8 May 2019.
Diolch yn fawr, Llywydd. I'm very pleased to open this Welsh Conservative debate on a topic that—I think it's fair to say—is making its debut in the National Assembly. It's a topic that's very fresh and exciting in my opinion, and which has the potential for substantial growth in Wales if it's given the recognition and the attention that its success to date warrants.
Around the world, countries are embracing the phenomenon of e-sports and competitive gaming, despite a lingering stigma, and it is in these countries that we see most progress, capitalising on the sector's huge economic benefits, whilst also giving young people further opportunities to engage in competitive team-based activities. Simultaneously, the benefits of this industry are that it also encourages people to embrace many of the core digital and technological skills that are becoming so important in our modern, digital world.
Five years ago, you couldn't have imagined video-game competitions being broadcast on the same channel as traditional sports, but times are changing. Thanks to the massive popularity of e-sports, driven in large part by the internet-streaming generation, the entertainment landscape has transformed drastically over the past couple of years.